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Fire BindableRoblox✎

In-process, one machine, no network: how one script signals another.

Pending review

Fire Bindable−+Bindable Event
  • needs the Roblox engine — its datatypes, its DataModel or its scheduler
  • takes 0 to 8 inputs, set per node

Inputs

  • in:execution
  • Bindable Event:Instancemust be wired

Outputs

  • then:execution

What it compiles to

luau
bindableEvent:Fire()

Not reviewed yet