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Vector3 × Vector3Roblox@lune/roblox✎

Component by component, not a dot or cross product. Useful as a per-axis scale.

Pending review

Vector3.zeroVector3.zero*
  • Roblox's, and Lune's too — a Lune graph needs @lune/roblox required for it
  • pure — no execution pins, wire it anywhere
  • names its result — Result name in the Inspector is the local it binds, and a Declare Local reading that result makes a second one: see Variables and locals

Inputs

  • A:Vector3= Vector3.zerosplittable
    Splits into X, Y, Z.
  • B:Vector3= Vector3.zerosplittable
    Splits into X, Y, Z.

Outputs

  • result:Vector3splittable
    Splits into X, Y, Z.

What it compiles to

luau
print(Vector3.zero * Vector3.zero)

Not reviewed yet