Wait For ChildRoblox✎
Yields until the child exists.
Pending review
- needs the Roblox engine — its datatypes, its DataModel or its scheduler
- latent — it yields, and is never inlined
- names its result — Result name in the Inspector is the local it binds, and a Declare Local reading that result makes a second one: see Variables and locals
Inputs
- in:execution
- Parent:Instancemust be wired
- Name:string=
""
Outputs
- then:execution
- Child:Instance
What it compiles to
luau
parent:WaitForChild("")
Not reviewed yet