Get EventRoblox✎
Reads a signal off an instance. Same access as Get Property, but typed as a signal so it wires straight into Connect Event.
Pending review
- needs the Roblox engine — its datatypes, its DataModel or its scheduler
- pure — no execution pins, wire it anywhere
- names its result — Result name in the Inspector is the local it binds, and a Declare Local reading that result makes a second one: see Variables and locals
Inputs
- Instance:Instancemust be wired
- Event:string=
"Touched"literal
Outputs
- result:RBXScriptSignal
What it compiles to
luau
print(instance.Touched)
Warning
Event is typed in directly and pasted into the generated source, so it cannot be wired from a value. The editor refuses the connection rather than letting it fail at compile time.
Not reviewed yet