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Set On Server InvokeRoblox✎

A RemoteFunction is answered by assigning one callback, not by connecting to a signal — so there is exactly one handler, and assigning again replaces it. Wire Get Function in.

Pending review

Set On Server InvokeRemoteHandler
  • needs the Roblox engine — its datatypes, its DataModel or its scheduler

Inputs

  • in:execution
  • Remote:Instancemust be wired
  • Handler:functionmust be wired

Outputs

  • then:execution

What it compiles to

luau
remote.OnServerInvoke = handler

Not reviewed yet