CFrame + Vector3Roblox@lune/roblox✎
Moves in world space, leaving the rotation alone.
Pending review
- Roblox's, and Lune's too — a Lune graph needs
@lune/robloxrequired for it - pure — no execution pins, wire it anywhere
- names its result — Result name in the Inspector is the local it binds, and a Declare Local reading that result makes a second one: see Variables and locals
Inputs
- CFrame:CFrame=
CFrame.identitysplittableSplits into Position, Rotation, or Position and axes, or 12 components. - Offset:Vector3=
Vector3.zerosplittableSplits into X, Y, Z.
Outputs
- result:CFramesplittableSplits into Position, Rotation, or Position and axes, or 12 components.
What it compiles to
luau
print(CFrame.identity + Vector3.zero)
Not reviewed yet