DisconnectRoblox✎
Stops a connection. A connection you never disconnect keeps its handler — and everything the handler captured — alive as long as the signal is.
Pending review
- needs the Roblox engine — its datatypes, its DataModel or its scheduler
Inputs
- in:execution
- Connection:RBXScriptConnectionmust be wired
Outputs
- then:execution
What it compiles to
luau
connection:Disconnect()
Not reviewed yet