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Fire ServerRoblox✎

Client to server. Works on a RemoteEvent or an UnreliableRemoteEvent — the call is the same; the guarantees are what differ.

Pending review

Fire Server−+Remote
  • needs the Roblox engine — its datatypes, its DataModel or its scheduler
  • takes 0 to 8 inputs, set per node

Inputs

  • in:execution
  • Remote:Instancemust be wired

Outputs

  • then:execution

What it compiles to

luau
remote:FireServer()

Not reviewed yet